56 lines
2.0 KiB
C++
56 lines
2.0 KiB
C++
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#pragma once
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#include "esp_camera.h"
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#include "app_define.h"
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/**
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* @brief Initialize camera
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*
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* @param frame_size One of
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* - FRAMESIZE_96X96, // 96x96
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* - FRAMESIZE_QQVGA, // 160x120
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* - FRAMESIZE_QCIF, // 176x144
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* - FRAMESIZE_HQVGA, // 240x176
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* - FRAMESIZE_240X240, // 240x240
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* - FRAMESIZE_QVGA, // 320x240
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* - FRAMESIZE_CIF, // 400x296
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* - FRAMESIZE_HVGA, // 480x320
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* - FRAMESIZE_VGA, // 640x480
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* - FRAMESIZE_SVGA, // 800x600
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* - FRAMESIZE_XGA, // 1024x768
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* - FRAMESIZE_HD, // 1280x720
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* - FRAMESIZE_SXGA, // 1280x1024
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* - FRAMESIZE_UXGA, // 1600x1200
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* - FRAMESIZE_FHD, // 1920x1080
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* - FRAMESIZE_P_HD, // 720x1280
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* - FRAMESIZE_P_3MP, // 864x1536
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* - FRAMESIZE_QXGA, // 2048x1536
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* - FRAMESIZE_QHD, // 2560x1440
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* - FRAMESIZE_WQXGA, // 2560x1600
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* - FRAMESIZE_P_FHD, // 1080x1920
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* - FRAMESIZE_QSXGA, // 2560x1920
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* @param jpeg_quality Quality of JPEG output. 0-63 lower means higher quality
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* @param fb_count Number of frame buffers to be allocated. If more than one, then each frame will be acquired (double speed)
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*/
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void app_camera_init(framesize_t frame_size, uint8_t jpeg_quality, uint8_t fb_count);
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/**
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* @brief Decode fb into RGB565
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*
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* @param fb
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* @param image_ptr
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* @return true
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* @return false
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*/
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bool app_camera_decode(camera_fb_t *fb, uint16_t **image_ptr);
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/**
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* @brief Decode fb into RGB888
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*
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* @param fb
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* @param image_ptr
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* @return true
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* @return false
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*/
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bool app_camera_decode(camera_fb_t *fb, uint8_t **image_ptr);
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